A grid-stride loop is a CUDA kernel pattern in which each thread processes multiple elements by stepping through the data in increments equal to the total number of threads in the grid:
for (int i = blockIdx.x * blockDim.x + threadIdx.x;
i < n;
i += gridDim.x * blockDim.x)
{
// process element i
}The naive alternative is a 1-to-1 mapping where thread handles exactly element , requiring exactly as many threads as elements. The grid-stride pattern decouples thread count from data size, allowing each thread to handle elements